> Hi there
> Can anyone tell me what the BFS_MARK and H_CRSH room flags actually do?
>
If you have a gander at structs.h, it should list these flags and
their meaning. But basically, I think (I'm working from memory
here) the BFS_MARK is designed for breath weapons (internal use, do
not set) and the H_CRSH is used for crash saving a player in a house
(not needing rent).
Marc
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