On Fri, 6 Feb 1998, Edward Glamkowski wrote:
>>You can determine whether or not a weapon is "edged" by its damage message
>>("pierces","slashes", etc are edged, "pounds","hits","smashes",etc are
>>bludgeoning)
>
>Actually, there is an array, er... *was* an array in patch level 11,
>but I can't seem to find it in 12, which indicated which damage types
>were piercing (for purposes of backstabing). It was just 1 (if
>piercing) and 0 (if not), but could easily have been expanded such
>that 1 = pierce, 2 = slash, 3 = bludgeon.
Jeremy removed it because it wasn't used. I believe the original intent
was to prevent 'bloody' weapons used by clerics, but I didn't write Diku.
--
George Greer - Me@Null.net | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard
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