> compile daily statistics for a couple of weeks. One day's worth of
> mail could just be a statistical blip, hardly a good indicator that
> another list is needed.
It's not just one day's worth of mail, this is this case almost
every day. I easily delete 1/2 to 2/3 of the mail posted to this list
without reading it, because it is OLC related (and a bunch more that
are OS/compiler/debugger related).
If you haven't noticed this, you are either involved in these threads,
and therefore don't mind them, or you, um... well, let's not go there ;)
Just pay attention for a few days and you'll see. I'll compile stats
if you want, but it should hardly be necessary...
>
> Your bad analysis aside, 73 messages in a 2-3 day period for this list
> just ain't that much.... that is about 12% of the list posting a day,
> consider yourself lucky.
Of what list? I don't have any filters and receive 100% of the emails
posted to the Circle mailing list. 73 messages = 100% of the email
from this weekend, not 12%. If it is only 12%, where are the rest
of the posts hiding, such that I am missing them?
(that's over 600 posts, btw...)
>
> ok... now for the real topic of my post :) (not)
> OBcircle:
> How would people go about having a spell that lets players create a
> room to hide in, kinda like the AD&D spell 'rope trick'. Getting the
> people to the room is easy, getting them back to their original room
> is a little harder.
Use one of the spares in the player struct and call it something like
prev_room, which contains the room number of room the player was
last in before reaching their current room.
Could possibly have other uses as well.
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