HAHAHAHAH!!!!!! It's driving me up a wall (as im sure i am you). I think
I've cornered where my memory problem could be. I may just be a moron, but
now the game crashes whenever any player tries to log on and it calls the
look_at_room function. The gdb output is as follows:
#0 0x805041b in look_at_room (ch=Cannot access memory at address 0xbfffed7c.
) at act.informative.c:625
625 send_to_char(CCCYN(ch, C_NRM), ch);
Now, NO ONE can log on. It must be somewhere in the starting functions eh?
eh?
Now, if im right, anyone have a good guestimate where this overwrite would
be located?
If I'm wrong, what would you do if you were in my shoes?
Chuck
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