On Mon, 9 Mar 1998, Clark Kent wrote:
->Hello there,
-> Well I've been messin with Circle for around a year now, and am pretty
->familiar with it, I'm not a good coder by far, but have done some AWSOME things
->with what I know.
Hey, chalk one up for modesty...
->This thing though was pointed out to me today, and that's the fact
->that all my level 40 guys (my mud has 6 god levels, and 40 mort
->levels) can level into the wizard level (level 41). I have no idea
->where the coding is that specifies when and where a person stops
->leveling.
RTFC. It really can only be in two places: the exp gaining functions
or the level advancement functions. As it turns out, it's in gain_exp
and gain_exp_regardless in limits.c,
while (GET_LEVEL(ch) < LVL_IMMORT &&
should be changed to,
while (GET_LEVEL(ch) < LVL_IMMORT-1 &&
But, it's stock behavior to be able to become an immortal.
-dak
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST