On Wed, 11 Mar 1998, David Wiklund wrote:
> I have searched my brain for an answer but I can't seem to find what the
>
> z = 10 is in this case =>
>
> case SPELL_CREATE_FOOD:
> z = 10;
> break;
>
z is the virutal number of the object that is loaded. When you cast
create food, obj #10 is loaded into the game. I think that that's a loaf
of bread or something like that.
If you want a spell to load obj #56, then you would do:
case SPELL_INSERT_NAME_HERE:
z = 56
break;
John Evans <evansj@hi-line.net> -- http://www.hi-line.net/~evansj/
Any sufficiently advanced technology is indistinguishable from magic.
--Arthur C. Clarke
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