>
> >to find the variable in the code to start fixing it. I need to increase the
> >MAX_HIT_POINTS that both mobs and players can have. It appears that the
> >default setting is like 5000 for the players this is actually fine but not
> >so for the mobs.
>
> I don't know of any hit point limit except for the size of your variable
> (32k or 2.1 billion depending). Maybe higher points in advance_level()
> (class.c) would help.
Of course, the limit still exists if you're using set maxhit or
set hit in act.wizard.c.
PjD
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST