Paths.

From: Patrick J. Dughi (dughi@IMAXX.NET)
Date: 03/29/98


        Okay, the first fully-functional version of the path editor is
about to be done - just barring minor debugging stuff, that I'll bet can
only be detected through usage.. so, if you'd really like it, I'm sure
I'll mail off a copy of it to George by Wed.

        If you don't know what the path editor is, its a way to make a mob
go somplace at a certain time, or perform an action.

                                                        PjD


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