Suggestion:
peter hartman wrote:
> <snip>
> ACMD(do_players)
> {
> FILE *fl;
> struct char_file_u player;
> int done=FALSE;
> char buf[MAX_STRING_LENGTH];
^^^^^^^^^^^^^^^^^^^^
Change to char *buf;
> char arg1[MAX_INPUT_LENGTH], arg2[MAX_INPUT_LENGTH];
> int lowl, highl;
<snip>
That should add some length to the string.
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