On Fri, 10 Apr 1998, Chris Jacobson wrote:
>A while back I noticed that CircleMUD is set up to have two seperate
>types of NPCs: MOBs, and non-MOB NPCs. What the differences are, I'm not
>sure - perhaps non-MOB NPCs can have a save file or something.
MOB = Prototyped NPC
>Does anyone know what the differences were meant to be originally?
NPC = Non-playing character.
I plan to make there be an actual distinction. Stay tuned. :)
--
George Greer - Me@Null.net | Genius may have its limitations, but stupidity
http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard
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