Re: [CODE] Teleport spell -- extract objects

From: John Evans (evansj@HI-LINE.NET)
Date: 04/11/98


On Sat, 11 Apr 1998, Brian wrote:

>      for (i = 0; i < NUM_WEARS; i++)
>   if (GET_EQ(ch, i))
>     unequip_char(ch, i);

/* Change the above line to: */
      obj_to_char(unequip_char(ch, i), ch);

>    while (ch->carrying) {
>    foolz_objs = ch->carrying;
>    extract_obj(foolz_objs);
>

That will remove all of the character's eq and stick it in his inventory.
The next loop will then extract everything in the character's inventory,
thus cleaning the character out. :)

John Evans <evansj@hi-line.net>  --  http://www.hi-line.net/~evansj/

Any sufficiently advanced technology is indistinguishable from magic.
--Arthur C. Clarke


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