I realize that this is not really too CircleMUD related,
but would someone mind helping me out with this problem.
Given:
int top_of_dam_messt = 18;
int perc_hit = 6;
msgnum = (int)(((perc_hit)/(top_of_dam_messt + 1)) + 0.5);
Why does msgnum keep coming out to Zero (0)?
I'd appreciate some help on this. I'm trying to make
damage messages load from a file much like fight messages do
so that I can reboot them from the mud.
I'd appreciate any help on this.
Code On
Akuma the Raging Coder
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