I implement DreamScapes MUD, and am currently using your ascii pfile patch
Sammy, albeit heavily modified (umm, more like 'added too').
DreamScapes runs under WinNT server 4, sp3. If you need a beta test on
that platform I am certain the players will put up with even more crashes
for a while :)
Nah, it'll test on a test port really :)
The nature of code development here also means it'll get passed through
Windows '95's grinding maw as well.
I compile with Cygnus beta 19.1, run in a dos box, or under bash (until
beta 19 broke bash that was). I'll test with both, bash just won't reboot
more than 4 times now without going ape and booting lotsa muds :( ... wow,
cool tangent *slap*.
Let me know if you need a tester.
Andy
##### DreamScapes MUD (playtest) #####
Endure no Immitations for They Will Surely Become Your Nightmares
telnet://winnt.cmht.le.ac.uk:4000
http://homepages.webleicester.co.uk/hub/ds/main.html
-----Original Message-----
From: Sammy <samedi@DHC.NET>
To: CIRCLE@POST.QUEENSU.CA <CIRCLE@POST.QUEENSU.CA>
Date: Monday, April 20, 1998 12:36 PM
Subject: Re: Simple warning :)
>On Sat, 18 Apr 1998, Daniel Koepke wrote:
>
>> Henrik Staerfeldt not long back. Hm, I wonder if George, Alex, Sammy,
>> Erwin, or I have impersonators? Not that I think I need, deserve, or
>> want a clone...:)~
>
>I've never heard of a Sammy impersonator (other than Mark ;) ), but just a
>couple of weeks ago was informed that our old pal Darklord (who I have
>some suspicions may be linked to Quinn) has been claiming to have worked
>with me in the past.
>
>ObCircle:
>
>If anyone out there with an OS other than linux is interested in the new
>ascii pfile system and ascii objects/mail/etc, you're going to have to
>speak up or elect some beta testers. Otherwise, it's going to be a
>linux-only thing.
>
>Sam
>
>
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