> Hi all :)
>
> Ref. the above topic --- from what I've seen, a PURE STOCK CIRCLE MUD can
> have levels added without any problems. The lines are in structs.h and
> have LVL_IMP 34 or stuff like that --- just change LVL_IMPL to the MAX LVL
> you want it to be, and all the immortal levels under that. Remember,
> mortals are always (LVL_IMMORT -1).
>
> Once that's done, UNIX users should update their autowiz.c files
> accordingly, and I strongly advise patching in that "upme" code listed in
> the faq.
Don't forget to add to the experience and nameforlevel arrays.
PjD
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