On Tue, 21 Apr 1998, Patrick J. Dughi wrote:
> One of the things I liked to do is to edit a single pfile, and
> then have that person login.. the changes apparently take place
> immediately (baring that which is in the player index load that is the
> convienet workaround for loading up a whole file, just for basic info on a
> person like name and level), and its easy. If every player is moved to
> one pfile, won't this cause problems or be impossible as sharing
> violations would erase any changes... it would every time status of a
> character is saved, and thats usually more frequently than even a simple
> search and replace takes..
Sorry let me clear that up. I'd never put all players in a single ascii
file. That would be too much trouble for the reasons you've mentioned.
What I was referring to (in cutting down inode usage), was to combine
objects and mail in a person's pfile. Since each player has their own
rent file in stock circle, this option would effectively make inode usage
about equal.
Sam
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