I would definitly like to see this new proficiencies code if you could please
send it my way :).
Thanks
Fiorin
Chuck Reed wrote:
> Hello hello hello. I've been developing the code for a new Profeciency
> System much like the one used in AD&D. The way it works is, players gain
> prof slots every few levels and can fill them by finding special teachers
> around the world to teach them things like swimming (makes water-swim
> sectors more usefull), blindfighting, etc. It works like a 2nd practice
> list, accept any class can get these abilities, but they have to find them.
> I've done the basic skeleton of it (now I have to add my MUD specific
> stuff) and I was wondering if anyone would be interested in the code for
> it. Also, if anyone has any ideas to further such a system, I'd love to
> hear about em.
>
> That's all folks,
> Chuck Reed
>
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