On Wed, Apr 22, 1998 10:18 PM, Patrick J. Dughi <mailto:dughi@IMAXX.NET>
wrote:
> Gosh, wouldn't it be keen if you had a mud laid on on an actual
>grid or map such that you could impose not just per-zone climate changes,
>but mud-wide season-based weather _patterns_. Or is there a way to push
>this through the current disjointed connectivety of zones that I haven't
>taken the trouble to see, aside from much intervention from Immorts..
>
> Maybe some sort of .. How about this:
<snip>
Well, that system's a bit complicated... but you could have temperature
categories, like [hot, warm, cool, cold], in which the temperature did a
little random walk. Then have the categories change regularly based on mud
date.
Using a six-month system as an example:
Month 1: hot
Month 2: warm
Month 3: cool
Month 4: cold
Month 5: cool
Month 6: warm
Add some more climatic stuff and have zones start in different categories.
Judson Powers Morgaelin MUD
powers@rjsonline.net telnet://mud.dwango.com:3000/
"Friends help you move... real friends help you move bodies."
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