> if(is_a_slaying_weapon)
> if(!number(0,5))
> whack_that_mole;
>
> maybe have an ITEM_SLAYING flag and then have the checks?
>
> seems like a plan.
> --Angus
>
What about making another item type? ITEM_SLAYING_WEAPON
Its basically a clone of the weapon slot, but its a single check in
fight.c and very tight...
Ghost
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