> On Wed, 29 Apr 1998, Ryan Stucl wrote:
>
> >how do i make a room so only lvl 110 (IMPL) on my mud can get in>??
>
> help wizlock
Erm, I think he was referring to a particular room in the mud...
The solution to this is almost as easy as typing 'help wizlock' however :)
Take a look at the ROOM_GODROOM flag, and change the level it applies to.
Also, I believe I have found what I consider to be a stock bug.
The force command will not allow you to force mobiles above
your level. Maybe some people prefer this, but to me it's just a nuisance.
The fix is quite simple:
[ACMD(do_force), act.wizard.c, line 1517]
if (!(vict = get_char_vis(ch, arg)))
send_to_char(NOPERSON, ch);
- else if (GET_LEVEL(ch) <= GET_LEVEL(vict))
+ else if (GET_LEVEL(ch) <= GET_LEVEL(vict) && !IS_NPC(vict))
send_to_char("No, no, no!\r\n", ch);
else {
Raf
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