Tony Robbins wrote:
>
> He has a point. We've seen object minlevels, it might be kinda nifty to
> add a world spec type thing to do something like:
>
> M
> 10~ // character must be level 10
> A voice from above booms, 'You aren't worthy of this room!'~ //message to
> char
Going along with this.. how about a MAX_LEVEL also(including objects)??
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