>I'm trying to increase the maximum hitpoints available, at the moment if
>they go too high they become negative, which isn't exactly what I want. I
>assume that I need to change the variable type, but unfortunately I haven't
>found where it is, so could someone point me in the right direction please?
>(I have read the code and the docs that come with it but I haven't found
>what I'm looking for yet)
Do a search for sh_int max_hit; in structs.h and change it to a long int.
It'll probably cause a pwipe, but who cares eh?
Chuck
"Jesus saves . . . . he passes to Moses. Moses shoots, HE SCORES!"
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