Like what Chuck said, the mud i'm coding on has no stats with HP/MV as the only
exceptions - oh and age and height and weight...
the only time they know there stats is upon character creation. They have
*points* which they need to choose their own stats, which are effected by race,
class etc etc (min / max).
and we don't have identify spells/scrolls .. and they closet equiv on tells
bare minum stuff....
also like chuck said, they sorta like to know exact health becuase a few hp
could mean death or life in combat.... blah blah blah ..
Jussy
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