>I added the ANTI_<race> flags to the normal obj flags, and now that I look
>back on it, I wish that I had added them to a bitvector of their own. That
>way the rest of the object flags wouldn't be cluttered the the
>ANTI_<class> and ANTI_<race> flags. LIke Usama says, it is a bit of work,
>but would be well worth it.
It is well worth it. I made two object flags areas. One for ANTI flags and
one for ITEM flags.
The differences are like so:
A few ANTI flags:
ANTI_PALADIN
ANTI_DWARF
ANTI_DROP
ANTI_SEE (intangible stuff)
ANTI_LOCATE
A few ITEM flags
ITEM_TWO_HANDED
ITEM_MAGIC
ITEM_HOLDABLE
You get the point. And yes, it is a bit of work . . . . but isn't that why
you run a mud? :)
Chuck Reed | Ash of Dark Horizon |
creed@i-55.com | telnet://dh.gator.net:6001 |
creed@selu.edu | http://www.i-55.com/~twingo/horizon |
ash@dh.gator.net | http://www.jokes.com (Not mine, but funny) |
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