Mark A. Heilpern wrote:
> At 03:00 PM 5/18/98 -0500, you wrote:
> >> A road
> >>
> >> ####r####
> >> ####r####
> >> f###*rr##
> >> ff####r##
> >> fff###r##
> >>
> >> You are travelling upon a dirty old road.
> >>
> >> Exit(s) [ n e s w ]
> >
> >Wow. Real Hard. Just incorperate the map into the description.
>
> One word: lame.
> Ok, more than one word. Can you say you NEVER plan to link
> into existing rooms, or that you don't care about the royal nightmare
> it is to change your descriptions when you do?
>
>
Nightmare? Try 'Search and Replace'.
> I know that auto-mapping code that creates an image such as you
> presented can be done; in fact it can be done in around 400 lines
> of C code (including a wilderness map presentation and a dungeon
> map presentation).
>
400 more lines the MUD has to go through everytime a 'look' or a step is
done.
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST