> >Difficult idea: Blue Magic. Basically, if you are 'learning', and someone
> >uses a blue magic spell on you, you learn that spell at the end of the
> >fight. Or something like that. So now, they have to face the mob with
> >the spell, and wait until they use it, to learn it.
>
> Hmm... I don't quite understand this, but it seems as if when you cast this
> spell, you lose knowledge of it and the target gains knowledge of it. What
[snip]
hehe..no..he meant you couldn't learn it until a mob used it on you..that
shouldn't be very hard..you just have to set it up so that mobs can use
skills, then put a check in the damage function like so:
if ((attack_type < MAX_SKILLS) && !GET_SKILL(ch, attack_type)
&& skill_check(victim, SKILL_LEARN))
SET_SKILL(victim, attack_type, number(1, GET_LEVEL(victim)));
or something :)
siv
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST