On Thu, 21 May 1998, Dan Argent wrote:
> 0x806bed7 in fire_missile (ch=0x81ccc90, arg1=0xbffff584 "ser",
> missile=0x0,
> pos=17, range=2, dir=0) at fight.c:1032
> 1032 if (GET_OBJ_TYPE(missile) == ITEM_GRENADE) {
To quote a wise coder: "Garbage in, garbage out".
Your fire_missle function may be perfectly correct (haven't even looked at
the code), but if you look at the first line above, you're passing it a
NULL pointer to missile.
Whatever code calls fire_missle is at fault.
Sam
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