Hoi again :)
> So, is your MUD really an heavily modified one ? What have you done for
> justifying this statement ?
I define 'heavily modified' as about 30 kilos of coffee powder;)
(hackers know what I'm talking 'bout ;))
> What about you ?
Uhhhm...lets see...
Okay, first the usual:
more skills/spells, races, etc. etc.
C++ instead of C
now the special:
RoM Event System that enables us to have (not DG Event related):
- 'stacked' socials
e.g. You hum along with a catchy tune.
You raise your arms above your head and sway to and fro.
You slowly turn in a circle.
You wiggle your bottom.
You do the disco duck.
- death system that enables a resurrection spell
- automatic quests (a pirate assault on any harbour town)
- dreams (if you fall asleep you have a chance of dreaming)
RoM Intermud
- modular Intermud system completely written in C++
that allows new protocols in a modular way
(downloadable btw ;) )
RoM Special Attacks
- makes mobiles fight a bit intelligenter
(note: new feature, not yet in practical use)
RoM OOP Class based special procedures
- enables online special procedure assignment
RoM Scripting Engine
- for builtin quests/mobiles/rooms
- of course usable with an online editor
RoM OLC which uses an OOP menu interface
- which can be compared in usability to qt e.g. (widget sets)
'Staymortal' leveling system, based on the four base classes:
- at level 40 you switch class, and then you switch class every
20 levels until you become 'Mortal Archmaster' at level 101 and
level 102
- however we made bad experiences with this system (power chars,
people who 'can do everything' -> boredom) therefore we plan to
implement a new guildsystem.
Oh well and more...what I counted is the goodstuff from a coder's
(i.e. technical) point of view. Of course there are several other goodies.
It's simply what you get when you start a MUD in 199 (got...you caught me
here...*blush*) I think 2...I myself joined in 1995...and you have people
who constantly work on it (many people...not just 'one' coder and 'one'
admin). It's simply evolution :)
Good enough?
- Chris
--
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| Christian Loth | Meet me as the >Shadowdancer< in the |
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| http://rom.mud.de/~chris | telnet rom.mud.de 4000 |
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| "The road goes ever on and on!" - Bilbo Baggins |
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