I am getting 40 of these errors in comm.c:
comm.c(278) : warning C4002: too many actual parameters for macro 'log'
Upon further examination I found that there are many of these same errors in
other files.
Some are lines that are logging, some are not. Example of one in comm.c
that is not:
if (PRF_FLAGGED(d->character, PRF_DISPHP))
sprintf(prompt, "%s%dH ", prompt, GET_HIT(d->character));
Bunches of errors and warnings are coming up at this line:
if (STATE(t) == CON_PLAYING && t->character && !IS_NPC(t->character) &&
!PRF_FLAGGED(t-->character, PRF_COMPACT))
They are as follows:
comm.c(1268) : warning C4002: too many actual parameters for macro 'log'
D:\Circle\OasisCircle\src\comm.c(1268) : error C2065: 'character' :
undeclared identifier
D:\Circle\OasisCircle\src\comm.c(1268) : warning C4047: '>' : 'struct
descriptor_data *' differs in levels of indirection from 'int '
D:\Circle\OasisCircle\src\comm.c(1268) : error C2223: left of
'->player_specials' must point to struct/union
D:\Circle\OasisCircle\src\comm.c(1268) : warning C4047: '>' : 'struct
descriptor_data *' differs in levels of indirection from 'int '
D:\Circle\OasisCircle\src\comm.c(1268) : error C2223: left of
'->player_specials' must point to struct/union
D:\Circle\OasisCircle\src\comm.c(1268) : warning C4047: '>' : 'struct
descriptor_data *' differs in levels of indirection from 'int '
D:\Circle\OasisCircle\src\comm.c(1268) : error C2223: left of
'->player_specials' must point to struct/union
I hand-patched in the whole 201 pages worth of stuff, which means I probably
missed something but I'm having no luck finding it. A little useful
info...I'm using Win95 and MSVC5 to compile the mud. I hope that is enough
info. Any thoughts as to
what could be causing the problem would be much appreciated.
Thanks,
Tina
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