Ok, your problem seems to be that you're trying to make the object pointer
represent something although it is never assigned to anything.
On Wed, 1 Jul 1998, John Woods wrote:
> I know I must be missing something REALLY stupid here but I can't find it. I
> pinpointed the error, however, and it is marked with a <---. Anyone know what
> I'm doing wrong? It of course crashes whenever anyone logs in. ;-)
> The log()s were to look for errors, you can ignore those. :-)
> I'm guessing that maybe struct obj_data * object should be in the arguments
> passed to the function, but I wasn't sure.
>
> void list_obj_to_char2(struct obj_data * list, struct char_data * ch, int
> mode,
> int show)
> {
> struct obj_data * object;
> struct obj_data *i;
> bool found;
>
> found = FALSE;
>
> //*buf = '\0';
> log("strcpying You see");
> strcpy(buf, " You see ");
> log("Calling for statement");
> for (i = list; i; i = i->next_content) {
> if (CAN_SEE_OBJ(ch, i)) {
Here you will notice that it checks to see if the object "i" is visible to
the character.
Remove the "struct obj_data *object" and change all the object->whatevers
to i->whatevers. Should fix.
> log("Checking to see if buf is still You see");
> if (buf != " You see ") {
> log("strcating , object->shortdesc");
> strcat(buf, ", ");
> strcat(buf, object->short_description); <---
> log("show_obj_to_char2(i, ch, mode)");
> show_obj_to_char2(i, ch, mode);
> } else {
> log("strcating object->short...");
> strcat(buf, object->short_description);
> log("Calling show_obj_to_char2");
> show_obj_to_char2(i, ch, mode);
> }
> log("Making found = TRUE");
> found = TRUE;
> strcat(buf, ".\r\n");
> }
> }
> if (!found && show)
> send_to_char(" Nothing.\r\n", ch);
> }
>
BTW, everyone feel free to help themselves to some virtual birthday cake!
-B.
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