> I also need some help... Since I'm using page_string to send the entire
> list of objects that match the search parameter, the mud does not do an
> overflow and crashes instead when the string gets too long. What can I
> do to avoid this? Currently I just prevent immortals from using "vwear
> take". :)
Simple enough then..
large_page_buf[MAX_STRING_LEN+1];
while(something) {
sprintf(buf,(a string));
if(length(buf) + length(large_page_buf) > MAX_STRING_LEN) {
page_string(buf,ch,0); /* i may have the args wrong here*/
sprintf(large_page_buf,(that string from above..));
} else {
strcat(large_page_buf,buf);
}
}
page_string(buf,ch,0);
or something like that. Just check that you don't go out of
bounds, and if you do, then simply spit out what you have and go on.
Or, you could make a *char and continually malloc more memory as
required (probably the 'correct' solution) - to a certain point, i'd
assume.
Or, or, You could have it load into memory only one page at a
time, and the pager-function would procede to the next page... thats
probably best.. You'd have a nice function then, memory nice...
I'm going to think about that one :)
PjD
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