I beleive that I have forgotten that in class.c where it vreates a new player
you must add
GET_REMORT(ch) = -1;
GET_REMORT_TWO(ch) = -1
GET_REMORT_THREE(ch) = -1
That way when a new character is made it sets the remort classes to UNDEFINED
rather than the default 0 which is Magic user.
Malcor
Scorn wrote:
> I tried the remort.txt on the snippets page but i did a pwipe just to have
> a fresh start and all my new characters where remorts mages when they were
> first created?????New character signs on i stat (newbie) and in all the
> remort spots it says mage and the onnly spells they have is magic_user
> spells......and i like the idea of multiclassing better due to the fact
> that it is automatic i.e type multi cleric........and it resets the
> character.......Thanks
> Scorn
>
> OBCIRCLE:
> I was looking at adding a new level system and i know there are patches out
> there but every patch i tried along with every patch i tried to make failed
> with do advance when you type advance so-so 60 it says ok advanceing so-so
> level 60 but really advances them to implementor (my level 74) archives
> proved to serve no help on this one so I hope it happened to someone
> else(that got it fixed)
> Thanks
> Scorn
>
> +------------------------------------------------------------+
> | Ensure that you have read the CircleMUD Mailing List FAQ: |
> | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
> +------------------------------------------------------------+
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST