Re: [CODE] [NEWBIE] Mobile bitvectors

From: George (greerga@CIRCLEMUD.ORG)
Date: 08/07/98


On Fri, 7 Aug 1998, Andrew Ritchie wrote:

>I was wondering if there was a maximum number of bitvectors you can implement
>into your MUD - the number 26 occured to me, as there is a letter which
>corresponds to every mobile bitvector, and there are 26 letters in the
>alphabet, but I thought this was a bit restrictive. If this is the case, does
>anyone know how you could get around the problem? Alternatively, if this
>isn't the case, could someone tell me whats the maximum number of bitvectors
>you can implement, and why? Thanks for your time,

32 normally, 64 if you change to 'long long'.

abc...=26, ABC...=26, 123...=10, !@#..=more

Just have to extend the function...

--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://mouse.van.ml.org/ (not done) | stupidity is not thus handicapped.
http://www.van.ml.org/CircleMUD/    |                  -- Elbert Hubbard


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