On Wed, 19 Aug 1998, Michael J. Fara wrote:
> here's part of the spell code in which the moving of the char takes place:
if you're storing GET_LOADROOM as a vnum, then this won't work because
char_to_room uses rnums. either put a real_room(GET_LOADROOM(victim))
here, or when the value is stored.
> char_to_room (victim, GET_LOADROOM(victim));
> act ("$n appears in the middle of the room.", TRUE, victim, 0, 0,
> TO_ROOM);
-B.
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