don't forget the messages file. and TYPE_(HIT|PIERCE|SLASH)
MAX_SKILLS = space allocated in the player file
MAX_SPELLS = how many of these silly things are in the spells[] array.
--Angus
______________________________ Reply Separator _________________________________
Subject: MAX_SPELLS / MAX_SKILLS
Author: INTERNET:CIRCLE@POST.QUEENSU.CA at CSERVE
Date: 8/20/98 3:30 PM
Okay, just a quick question....I ran out of spells like a long time ago and i
only have about 5 slots left for skills...would the MUD work if I increased
MAX_SPELLS to 400 and MAX_SKILLS to 600, and then increased the SKILL_X,
SPELL_X, and TYPE_X defines to the appropriate values? i mean, i know i'll
have to pwipe, but other than that everything should work okay? i guess i'd
probably have to tweak a couple things, but do you think it would work?
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