I've pathced in the Copyover code to my MUD. But whenever someone
is to enter the MUD, the following errors occur:
Fri Aug 21 15:49:01 :: Cloud [stargate.orion.boden.se] has connected.
Fri Aug 21 15:49:03 :: Cloud un-renting and entering game.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
Fri Aug 21 15:49:03 :: SYSERR: ch->in_room = NOWHERE when equipping char.
How can I fix this? Can I do like this that I initiate the load_room
as a roomnumber instead of 0 in the code, but that sounds like it could
give the MUD some strange errors too.
>Christoffer<
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