In a message dated 8/24/98 4:31:19 PM Eastern Daylight Time, winter@GEEK.NET
writes:
> Ok this is making me made, when a new character is created their remort on
> the shows up like this
> (R : 1)
> I tried something like
> (GET_REINCARN(tch) - 1)
> to see if it would set it to (R: 0) but no luck, any ideas?
>
I'm not really sure how your system works, but you could probably fix this
problem by setting the GET_REINCARN to 0 when a character starts the game.
In class.c in the do_start function add something like this:
GET_REINCARN(ch) = 0;
Hope this helps
-Kieran
"Be careful what you laugh at, it might laugh back."
-Sonia Lyris
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