Hmmm... Remarkable. I submitted a modified version to unload linkdead
players before that. And, according to the archives, do_linkload is
non-existant in the archives, but the playerlink utility I made, based on
the code that is now a snippet, which I originally got from Mark Heilpern.
Where did you get the code?
Sorry, now to be relevant:
I was thinking on the path editor, and realized that it wouldn't be hard
to just make a "time" trigger type for DG Scripts, with the numeric
argument as a military type hour, 1-24.
Is there interest in this?
[-------------------------------------------]
Tony Robbins, <tonyr@nwpaclink.com>
LakeView Technologies, Inc.
[-------------------------------------------]
On Wed, 26 Aug 1998, Matt Roach wrote:
> On Wed, 26 Aug 1998, Angus Mezick wrote:
>
> > Just grap the linkload patch. I know it is on Alex's site and might be on
> > george's too. linkload, and then switch into their linkless corpses.
>
> Yeah about that linkload patch, I submitted it to the MAILING list about
> 2-4 months ago when I was Quinn@mud.comsys.net and some retard from AOL
> submitted it, so i was rather pissed off when I saw it there (its an EXCAT
> copy of my code)
>
> Matt
>
>
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