Ok ammo is working great now... one problem.... it goes negitive after
it reaches ammo-0
once ammo reaches 0 it send the message "Click!" to the character... but
now the ammo goes negitive and players have infinate ammo every time
they kill somkthing it goes - another number... any ideas??
also: i was wondering how if a gun would run out of ammo if there was a
way to set the characters hit to Bash instead of shoot... ?? thanks
-BT
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