>On your system and architecture, do the compile and run the following.
>
>#include <stdio.h>
>void main () {
> printf ("int: %d long: %d\n", sizeof (int), sizeof (long));
>}
>
>If they're the same, you can probably get away with changing an int to
>long. If not, you might to bundle two int's together.
>
>Try to keep like types grouped together within a structure, this will
>prevent unwanted byte padding as much as possible.
>
>d.
Alright, the int is 4 and the long is 4, so I spose I can do that.
Thanks for the help.
ObCircle:
Anyone here use room depths? I have a few questions about them... First
is, where do I define a weapons range? Second, where do I find the
"give" range? Thanks in advance!
-Phillip
Phillip Ames | Satisfaction is not guaranteed.
kirk47@juno.com | -Ferengi Rule of Acquisition #19
ICQ: 8778335 | AOL IM: Grathol
http://members.xoom.com/Gowron/index.html(Unfinished)
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