Re: beam me up, scotty

From: Phillip A. Ames (kirk47@JUNO.COM)
Date: 08/29/98


>Simple, don't conver the real number to another real number. :)
>
>if (beamdown_room == NOWHERE) {

Woowoo, kick azz, it works now...  I had a bit of a problem with the fact
that I was setting the beamdown room to be equal to 0, so they kept
beaming into the void, but hey, it works now :)  Thanks to all of you
people who have helped me struggle through this(George, siv,
OmnousMan@aol.com, MUDaholic@aol.com, and dak).  I woulda been stumped
without your help.  If any of you need/want the code, I'll send it to ya.

ObCircle:

I'm looking to now try and add empires to my MUD(after making about 5
backups :)).  I haven't been able to decide whether or not to model it
after something like races, or like clans...  I want there to be empire
wars, and ranks, which makes me lean towards clans, but I don't know....
Any comments, ideas?

-Phillip

Phillip Ames    | Satisfaction is not guaranteed.
kirk47@juno.com | -Ferengi Rule of Acquisition #19
ICQ: 8778335    | AOL IM: Grathol
http://members.xoom.com/Gowron/index.html(Unfinished)

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