Well this is (was) my point. Fine, grab a snippet to add scan command to
your mud. Add hiscores, add every little do-da someone codes, however this
won't improve the overall quality of the (any) Mud.
-----Original Message-----
From: Brett Williams <OKJinx@AOL.COM>
To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca>
Date: Wednesday, September 02, 1998 6:37 PM
Subject: Re: Avatar and decapitate code with graveyard
>On part of what this post was originally about was a whole system of
Avatar's
>and Decapitation, and about how people ask for code and don't bother to do
it
>themselves. I don't mind snippets and things, I mean they're useful, but
>personally I'd like to see alot of changes in things like combat, skills,
>spell systems ... they seem a bit bland and could use alot of work. A thing
I
>hate to see is logging onto a mud just to see all the same old commands and
>options, nothing new the basic follow things, groups, classes, etc, it all
>gets old real quik. I'd like to see a whole new circlemud genre, but alas I
>doubt that'll happen.
>
>Okay,
> JinX
>
>
> +------------------------------------------------------------+
> | Ensure that you have read the CircleMUD Mailing List FAQ: |
> | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
> +------------------------------------------------------------+
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/15/00 PST