Yo-Yo! (Sorry, they seem to have come into fashion again.. *sigh*)
>as there who list and other stuff like that on there web page. Well back
to
>my question. I was wondering has anyone ever put a HTTP server into there
Erh, I'm wondering, why would you want to do such a thing why code it
*into* the mud? The mud would do much better without it, and since you have
no problem using scripts under a WebServer I would presume this would be a
much better solution.
Currently what I'm doing when a new user logs on, is
1. Create the Player in the mud.
2. Give the Player a password to the UserPages
3. Send the Player a mail with his/hers playername & Password.
Now the mud is free of anything webrelated (Except Who's online and a
deathtoll), the rest is made with either Perl or C/C++, some Bash scripting
and a cronjob.
Actually, the scripts only require you to login once, from here you can do
nearly anything (At least on the building site, I haven't put it into
production yet). Scripts are generic and builds up the site with heavy use
of SSI (Server Side Includes).
Choise of web-Server, I would go for Apache, but that's just me.
Hope it helps just a little bit, (And no, I don't see this that much
offtopic)
Serces
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