Hiya,
I'm using bpl12, and I noticed the following in db.c, in init_char:
for (i = 1; i <= MAX_SKILLS; i++) {
if (GET_LEVEL(ch) < LVL_IMPL)
SET_SKILL(ch, i, 0) <---- No semi-colon!
else
SET_SKILL(ch, i, 100);
}
There's a semi-colon "missing". The code works fine however, and
it won't even work when I -do- add the semi-colon. I'm working on
something I want to base on the skill system, and I came across this...
Anyone know why there shouldn't be a semi-colon there?
(I figure it has something to do with the macro, bpl14 -does- have
a semi-colon there, and a slightly different macro, with
CHECK_PLAYER_SPECIALS)
Any info would be appreciated!
Havoc of Dagmarck (Mark Gerritsen)
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