Re: [CODE] Hot Reboot

From: Sean Daley (sdaley@BBNPLANET.COM)
Date: 10/06/98


Check out Erwin Andreasen's copyover snippet.  From what I
saw it should work for circle (there's a circle patch there).

http://www.abandoned.org/drylock/

Sean


>Anyone develop a 'Hot Reboot' system? That is, players stay logged on whilst
>the MUD reboots. Just curious. If someone has, any pointers on how to
implement
>it?
>
>Thanks.
>
>| Andrew Ritchie, object@alphalink.com.au.


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