you guys are kidding right?
you mean to tell me that you are tackling Circle Code and you dont know
about conversion specifiers?
the %6d is the width which will be reserved for printing.
say you have the following
for (i=x=1;i<=6;i++) {
x=x*10;
printf("my number is |%6d|\n\r",x);
}
you would get
my number is | 10|
my number is | 100|
my number is | 1000|
my number is | 10000|
my number is |100000|
my number is |1000000|
if you put the printf("my number is |%-6d|\n\r",x);
my number is |10 |
my number is |100 |
and so on.
this is really basic knowledge. i would very highly suggest that if you
dont know this, go find a C primer on the net or get a C book. There
are lots of really cool things you can do with conversion specifiers(for
both input and output)
Jourge Fuzz Bush wrote:
>
> Um, I think it has something to do with the size of the int. Like say
> you want to display a long int it would be %ld so %6d might be 6 digits
> or something....... Or represent a short int.
>
> Del wrote:
> >
> > Julian Buckley wrote:
> > >
> > > > > 1162 sprintf(buf1, "%6d", mob_index[SHOP_KEEPER(shop_nr)].virtual);
> > > > >
> > > >
> > > > Is this a typo? or does your code actually have a "%6d"
> > >
> > > What's wrong with %6d? I see no problem with it...
> > >
> >
> > What does the %6d do, compared to %d?
> >
> > >From what I have learned the %d is basically the decimal value of the variable
> > listed. so what is %6d?
> >
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