On Sun, 18 Oct 1998, Edoardo Spelta wrote:
>I noticed that room numbers are declared as sh_int in structs.h,
>so there can't be more than 16384 elements in the world array of rooms,
>is it right?
65536
>If my mud needed more than that number of rooms, should i have to change
>only the declaration in structs.h or should i also change every other
>occurences in the code ?
Ideally, just the typedef. Realistically, everything that I haven't found
yet using them will be changed.
--
George Greer, greerga@circlemud.org | Genius may have its limitations, but
http://mouse.van.ml.org/ (mostly) | stupidity is not thus handicapped.
http://www.van.ml.org/CircleMUD/ | -- Elbert Hubbard
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