Hey all, I put in room depth, and was having a bit of a problem... When
it starts resetting zones on bootup, it'll kill itself at zone 1(Where
the mortals start, etc.). It'll point me to this chunk in dg_triggers.c
void load_otrigger(obj_data *obj)
{
trig_data *t;
if (!SCRIPT_CHECK(obj, OTRIG_LOAD))
return;
for (t = TRIGGERS(SCRIPT(obj)); t; t = t->next) {
if (TRIGGER_CHECK(t, OTRIG_LOAD) &&
(number(1, 100) <= GET_TRIG_NARG(t))) {
script_driver(obj, t, OBJ_TRIGGER, TRIG_NEW);
break;
}
}
}
The line where it bombs out is the (number(1, 100) <= GET_TRIG_NARG(t))){
line... Anyone else had this problem before? I went through and
replaced all the ->in_room's with the IN_ROOM(xxx) macro. Anyone know
what might be wrong?
-Phillip
Phillip Ames | Satisfaction is not guaranteed.
kirk47@juno.com | -Ferengi Rule of Acquisition #19
ICQ: 8778335 | AOL IM: Grathol
http://members.xoom.com/Gowron/index.html(Unfinished)
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