I would move the POS_FIGHTING_FLYING define below standing to put
POS_STANDING
back in its original position..... That should clear up the mobs loading in
the wrong default
position.....Also how bout resubmitting the code you used..... hope this
helps..... :-)
>>-----------Bo------------>Young
-----Original Message-----
From: Jonathan Grant Esq. <chyld@ELWHA.EVERGREEN.EDU>
To: CIRCLE@post.queensu.ca <CIRCLE@post.queensu.ca>
Date: Sunday, November 15, 1998 5:54 AM
Subject: [Newbie] Positions, cont.
> ..Thanks to everyone for their suggestions..
>
>..Ok, to add the fly ability I was describing, I added two new positions..
>#define POS_FIGHTING 7
>#define POS_FIGHTING_FLYING 8
>#define POS_STANDING 9
>#define POS_FLYING 10
>
>..I added the commands "fly" and "land"..
>
> ..I also made the nessisary adjustments to act.movement.c,
>interpreter.c, and fight.c..
>
>..All was fine, until I discovered that my wandering mobs no longer
>move..Obviously, this is due to the fact that POS_STANDING used to be
>defined as 8, and is now 9..So, I'm guessing that all my mobs are loading
>into POS_FIGHTING_FLYING..The only problem is I don't know where I need
>to make the change..I've greped around a bit, to no avail..I do have
>oasis installed, if that's relevent..
>
>..So, if anyone could point me in the right direction. . .
>
> Thanks,
>
> Jonathan Grant
>
>
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