Re: [NEWBIE] doors again

From: M.J. van der Merwe (tvdm@mweb.co.za)
Date: 12/03/98


Instead of saying "You can't go that way!",
why not change the "The .... seems to be closed."
to "You can't go through the ....".

It will make it very difficult for players who are
trying to find exists.

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----------
| From: Jeremy Music <wyld@USERS.MIDSOUTH.NET>
| To: CIRCLE@post.queensu.ca
| Subject: Re:  [NEWBIE] doors again
| Date: 03 December 1998 20:17
|
| Simple answer, without spelling it out (since I haven't actually done it
| myself, and don't want to  :)
|
| grep "to be closed" *.c
|
| Flavor to suit taste.
|
| On Thu, 3 Dec 1998, Todd A Laycock wrote:
|
| > I hope this question isn't as stupid as my last one.
| >
| > How would you go about making a door that when you try to walk through
it
| > (and it is closed) it doesn't tell you the name of it?
| >
| > For instance if I were to type down in this room, and the down door
name
| > is bushes, how could I get Circle to keep from saying:
| >
| >     The bushes seems to be closed.
| >
| > I'd rather have it say:
| >
| >     Alas, you cannot go that way...
| >
| > which is what it says when you try to leave in a non-existent exit.
| >
| > I've seen it done elsewhere, I just don't know how you do it.
| >
| > Any info is welcome.
| >
| > Todd
| >
| >
| >      +------------------------------------------------------------+
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| >      | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
| >      +------------------------------------------------------------+
| >
|
|
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|      +------------------------------------------------------------+


     +------------------------------------------------------------+
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