On Fri, 18 Dec 1998, Angus Mezick wrote:
>>* DG Scripts
>>* DG Events
>> Obvious reasons, but overkill? Maybe, maybe not.
>
>I agree with the Scripts, but the Events would be over-kill (unless
>they are EXTREMELY easy to strip out) I say this because there are
>better ways to implement this code.
Never used them personally. They were released after I needed them. :)
>GO BUFFERS!!!!!!!
Integrating it with the glib 1.1.9 hash tables currently. Should be quite
cleaner and it's getting out of the malloc system library business.
>Kind of iffy on threads because they aren't completely portable and
>I think we would get too many complaints here about people messing
>up with race-conditions and not knowing how to debug. (log log log)
We get those anyway! :)
>NO C++ NO C++ NO C++. I have a feeling that it would be much harder
>to rewrite major portions of the code in C++ than in C.
I like MUD++'s socket and string libraries. Looked nifty when I last saw
them. Anyone not knowing what I'm talking about see:
http://www.van.ml.org/pub/mudpp/v0/mud++0.35.tar.bz2
ftp://ftp.van.ml.org/pub/mudpp/v0/mud++0.35.tar.gz
--
George Greer
greerga@circlemud.org
http://mouse.van.ml.org/
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